HERO:DrArtifex
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Dr. Artifex
Alternate Identities: Dr. Jan Steiner
Player Name: GM
Genre: Superhero
Campaign: The Past Is Present
APPEARANCE
Hair Colour: Grey (was Blonde)
Eye Colour: Blue
Height: 1.95 m
Weight: 85.00 kg
Description: Dr. Steiner is tall, but not overly so. He generally keeps fit, though it seems that even with advanced genes, problems with aging do set in eventually. He has grey hair and blue eyes and severe Germanic features dulled a bit by time. When actively pursuing a goal, he wore a shiny metallic armored suit. Casually, he wore a tailored black suit.
BACKGROUND
Jan Steiner was born in 1859 in the Kingdom of Bavaria, in what is now West Germany. Dr. Steiner is now 111 years old, and even though he seems to be only around 70 years old due to his adjusted genes, he has lost a degree of physical capacity. He is currently serving a life sentence in The Vault after being captured by the members of Danger Squad in an epic battle.
PERSONALITY
Dr. Artifex is very sure of himself and his abilities. He believes himself to be able to achieve the peak of genetic possibility.
QUOTE
"Ach, how unfortunate your great uncle's genetic deficiencies were. And now, yours are."
POWERS/TACTICS
Dr. Artifex is so tuned in with genes and chromosomes that he can sense and manipulate genetic codes at a distance. He can deliver a painful shock by pulsing bad traits; he can draw weaknesses from a target's genetic history and bring portions of them into the present; he can accelerate normal healing processes to restabilize a being the way its genetics say it should be, and he can rewrite the sequence completely given time. He has refined his own genes to the point of having very few actual weaknesses himself, and after the first attack of any type, he can adjust his genes to give himself a degree of resistance to it. Against mutants, he has an ability to directly manipulate the genetic sequences that give them special powers. He can cause those powers to go wildly out of control, often with unfortunate results for his opponent's teammates. Before his capture, he also wore an armored suit designed by his long time weaponsmith Molto Calan. It gave him protection, boot jets for flight, an increased strength, and protection from telepathic powers.
CAMPAIGN USE
Evil mastermind!
