HERO:JWolf

From RainGamersWiki

Jump to: navigation, search

Contents

Julius Wolf

Alternate Identities:
Player Name: Jeremy
Genre: Champions
Campaign: The Past Is Present


CHARACTERISTICS

ValCharBasePointsRollNotes
20 STR 10 10 13- HTH Damage 4d6 END [2]
23 DEX 10 39 14- OCV 8 DCV 8
15 CON 10 10 12-
10 10 0 11-
15 INT 10 5 12- PER Roll 12-
14 EGO 10 8 12- ECV: 5
18 PRE 10 8 13- PRE Attack: 3 1/2d6
14 COM 10 2 12-
15 PD 4 11 15 PD (10 rPD)
10 ED 3 7 10 ED (10 rED)
6 SPD 3.3 27 Phases: 2, 4, 6, 8, 10, 12
7 REC 7 0
30 END 30 0
30 STUN 28 2
6" Running 6 0
2" Swimming 2 0
4" Leaping 4 0

Total Characteristics Points:129

EXPERIENCE POINTS

Total earned: 25
Spent: 140
Unspent: 0
Base Points: 200
Disad Points: 35
Total Points: 375

POWERS

CostPowerEND
16Life Support (Eating: Character only has to eat once per week; Extended Breathing: 1 END per Minute; Immunity: All terrestrial diseases and biowarfare agents; Longevity: 400 Years; Sleeping: Character only has to sleep 8 hours per week) 0
3Mental Defense (6 points total) 0
7Restore Shape: Healing 1 BODY, Reduced Endurance (0 END; +1/2), Persistent (+1/2) (20 Active Points); Extra Time (Regeneration-Only) 1 Turn (Post-Segment 12) (-1 1/4), Self Only (-1/2) 0
10Mutable Skin: Damage Resistance (10 PD/10 ED) 0
20Shape Control: Elemental Control, 40-point powers
271) Enhanced Physical Form: Aid 4d6, any physical characteristic one at a time (+1/4), Delayed Return Rate (points return at the rate of 5 per Minute; +1/4) (60 Active Points); Self Only (-1/2) 0
472) Mimicry: Shape Shift (Sight, Hearing, Smell/Taste and Touch Groups, limited group of shapes), Cellular, Imitation, Instant Change, Costs END Only To Change Shape (+1/4) (67 Active Points) 5
253) Instant Regeneration: (Total: 45 Active Cost, 45 Real Cost) Physical Damage Reduction, Resistant, 50% (Real Cost: 30) plus Energy Damage Reduction, Resistant, 25% (Real Cost: 15) 0
14Variable Power Pool, 10 base + 4 control cost, Powers Can Be Changed As A Zero-Phase Action (+1) (20 Active Points); Limited Class Of Powers Available Skills only (Skills only; -1), Requires A Skill Roll (PS: Secret agent; -1/2)

Total Powers Points: 169


MARTIAL ARTS

CostManeuver
3 Aikido Throw: 1/2 Phase, +0 OCV, +1 DCV, 20 STR , STR+v/5; target falls
4 Boxing Cross: 1/2 Phase, +0 OCV, +2 DCV, 30 STR , Strike
4 Martial Disarm: 1/2 Phase, -1 OCV, +1 DCV, Disarm; 30 STR to Disarm
4 Killing Strike: 1/2 Phase, -2 OCV, +0 DCV, HKA 1d6 +1
4 Kung Fu Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort
4 Choke Hold: 1/2 Phase, -2 OCV, +0 DCV, Grab One Limb; 2d6 NND
4 Martial Escape: 1/2 Phase, +0 OCV, +0 DCV, 35 STR vs. Grabs
4 Hold: 1/2 Phase, -1 OCV, -1 DCV, 20 STR , Grab 3 limbs; +10 STR for holding on
2 Weapon Element: Blades, Clubs

Total Martial Arts Points: 33


SKILLS

CostSkill
13 Disguise 17-
3 Stealth 14-
3 Acrobatics 14-
3 Breakfall 14-
8 PS: Secret agent 17-
3 Defense Maneuver I

Everyman Skills
0 1) AK: Home Country or Region (Everyman Skill) 11-
0 2) KS: Player's Choice 8-
0 3) Language: Native Language (idiomatic) (4 Active Points)
0 4) Paramedics 8-
0 5) TF: Common Motorized Ground Vehicles, Everyman Skill

Total Skills Points: 33


PERKS

CostPerk
4 Fringe Benefit: Passport, Security Clearance
1 False Identity
1 Money: Comfortable

Total Perks Points: 6


TALENTS

CostTalent
5 Eidetic Memory

Total Talents Points: 5



DISADVANTAGES

CostDisadvantage
10 Hunted: Loki 8- (Mo Pow, Mildly Punish)
5 Hunted: EPA 8- (As Pow, NCI, Watching)
20 Social Limitation: Secret identity (Frequently, Severe)

Total Disadvantages Points: 35


Julius Wolf
Enlarge
Julius Wolf

APPEARANCE

Hair Colour: Pale Blonde
Eye Colour: Piercing Blue
Height: 1.84 m
Weight: 99.00 kg
Description:

BACKGROUND

Born 1897

PERSONALITY


QUOTE


POWERS/TACTICS


CAMPAIGN USE


Back to campaign page

Personal tools