Ptolus:ReqSum04
From RainGamersWiki
September 13, 2008
{Meta: Got 1 AP for summary, and 1 rank in Knowledge: Local}
Later in day on Water Day, we regrouped at the Ghostly Minstrel. We arrived just at the end of Otto's set. He obtained a good deal of loose change per his performance for the evening. We headed down the stairs to the Under Market looking to garner information about the Night of Dissolution, the Harrow Elves and shopping for Otto.
Zar'At is a whole block against the Necropolis is on Veil Lane. Nearly all Harrow Elves live there (20), led by Karetsan and accompanied by Sulet a particularly muscled companion. This was divulged by Cheval.
Night of Dissolution: most didn't know what Kekitat was talking about. A couple fled the scene when it was brought up. One is a member of Church of Lothien. He said that 'Long Ago, there was The Creator, some times known as Praemus. There were evil beings known as Galchutt, also known as Lords of Chaos. The Creator devised a trap to hold them. The Vallis Moon is somehow the key to that trap.' He couldn't say what it is, but he heard that Chaos cults are still trying to bring it about.
I inquired of the operator of the Guild Room whether she knew of anything about the Night of Dissolution. She had little (none) information for the night. Two other Delvers were reporting to her at the same time, telling of fighting an army of skeletons in one of the caverns.
We (Kekitat) then discussed the options as we have them, and we (Kekitat) decided we should be heading over to Zar'At to get more information regarding Peyton Place. We (Kekitat) then decided I should be heading up the investigation at Zar'At. At the corner of Golden Elm Way and Veil Lane we found the 3 story tower which was the headquarters of Keepers of the Veil. This was right next to the gate to the Necropolis. Order is about 800 years old, knights dedicated to destruction of Undead. Founder is ancestor of current leader; it's inherited business. Sir Beck von Tibbitz is the current leader of the Keepers. The Keepers are often confused with the Knights of the Pale.
Zar'At seems to be the Harrow name for the neighborhood. Found Karetsan's home as the large house with stable attached. Knocked and was greeted by a stooped and bent Harrow Elf. Asked to speak with Karetsan and was eventually allowed inside. Went to the parlor, and met with Karetsan and Sulet. "No the humans of the city are not going to do anything about the rampant Vampirism. The Covenant of Blood is going to do as they please." Sulet cast Detect Thoughts on myself while I was offering the question regarding the Night of Dissolution. I corrected Otto after he made it abundantly clear he detected the same spell being cast by Sulet, as it was rude to our hosts. Karetsan gave me a pewter bell which should get through the door at the P House. She requested I 'surprise' her with the solution.
Otto wanted to find a Temple to Jode at which to worship. Couldn't find any so we all returned to the Inn. Otto then performed so very well (earning 9GP and donating 3GP to the party fund), that we were granted a free night's lodging there. I declined and instead went to Emerald Hill to find a random elf boi to determine who the leader of the Conclave was at the present time. Doraedian Mythlord was the name I was given. He speaks for Iridithil. Iridithil's Home is social and political center of Elven community in Ptolus.
In morning, breakfast was had by all and discussion ensued WRT what to do. Mulwrit opted to head to the Delver's Library. The rest of us went to investigate Toridan Cran. We returned to retrieve the augury. Verified Cran is involved. There would be incredible success and benefit to us if we pursue Toridan Cran and try and hunt him down. The seer can't see long-term repercussions to our actions. Otto then took us to the Temple to Jode to get his personal guild joined. He said his private prayer "Goddess give me health and strength; I'll steal the rest." and then headed into the Guildhall itself. We met up again with Mulwrit after his research right down the road from the temple.
At meeting at the Inn, we determined that we would use myself as a captive to gain entry to the house with the pretext that I alone was planning to capture and 'save' the girl. Then, when inside we were going to try and get the girl easily without the bloodshed if possible, but when that's not possible to attack. We started out by going to St. Gustav's to obtain a blessing from Brother Fabitor before heading in in an attempt to maximize benefits (bonuses) before heading out.
Kekitat was asked to kick in the door by Otto when there was only a moaning response to his attempted entry. We heard "There's someone here, move her downstairs." Upon kicking in the door, action ensued. Otto killed one, who had stunned himself after brutally showing how clever he was by attacking furniture around the room. Grundric slaughtered the one I had already struck twice but failed to annihilate as of yet. We headed downstairs in pursuit of the other rats, who had fled the upstairs area, and I was able to kill a basic ratman. Mulwrit killed the Radlord1 as well. I killed another ratman downstairs. Grundric moved into the secondary chamber and killed the Ratlord that Kekitat had already damaged. Grundric managed to kill yet another ratman in the second room. Kekitat then managed to finish the final visible ratman.
Grundric found the invisible door in the stone wall, and upon opening said door we found two 'rat brutes' trying to clear one wall that was dirt covered for a passage out of the underground chamber. They were definitely much more difficult than everything we've encountered to this point. Cheval put too much of himself into unconsciousness from healing Kekitat. Otto then took personal inspiration to use his Speak With Animals skill to scare the ratbrutes away and drop the girl, with Kekitat's assistance in the effort. They did indeed drop the girl and fled through the tunnel.
(Each player gained 600XP and 1AP). Looting the area yielded the following. 8 Rat Tails. clock in a golden case. silver handmirror with elaborate frame and handle. 6 sacks of coins. 10GP 89SP 240CP. 10 books. Discussion also made regarding claiming this house as our own. A couple of amusing notions were bandied around, but decision was held off until we could locate more information regarding the house and it's status in the city, beyond just being a 'haunted house'.
--Ssurgul 15:33, 14 September 2008 (EDT)
