Ptolus:ReqSum20
From RainGamersWiki
June 06, 2009
{Mike and I got +1 to craft skill of our choice for updating the wiki}
Brother Heth had a suit of full plate +2 (Kekitat) with a damaged symbol of Lothien on the breastplate, longsword +2 (Kekitat) (Mulwrit took the silver longsword from Kekitat), light mace +1 (TBS), dagger of fine elven make (glowing ferociously in the pile, estimate it as though +1 but the power emanation is far greater than that) (Cheval), sm Chime of Interruption (Otto), bone ring (location known among other bone rings), 4 potions (cure (Otto), restoration (Otto), haste (Mulwrit), bull's strength (Mulwrit)), 1 thunder stone (Cor), gold pocket watch (non-magical 250GP) (Otto), 54GP, and a key to a very complicated lock. The male bugbear had a breastplate non-magical masterwork, Keen Morning Star +1 (Cheval), Wand of Cure (5th level adept, 28 charges) (Cheval), bone ring, 4 potions (remove paralysis (Otto), sanctuary (Otto), cure @ 10th level (Otto), sneakin' (1Hr +5 Stealth – Cor)), 2 javelins (TBS), 2 flasks (acid, alchemist's fire) (Cor), unholy symbol of Ravvan the Beast God (Destroyed in the Unmaker), and a silver bracer encrusted in jewels (TBS).
I took the dagger into the sky with me, and the dagger spoke with me after the imposed Evil Aura blasted through my psychic shield and suffused me with the warm relaxation of the aura. It reported its name as Yaeshla, the remains of the Staff of Shards. It reported that it belonged to Maeritha Moonrise who had fled back in the day with this and a second piece of the Staff. It then asked what the year was, and received a direct answer, and then asked if the Dread One was still alive. Upon asking, it reported the Dread One is Eslathagos Malkith. It was designed to destroy the Dread One and destroy the key forever, but it must be recombined to achieve this. It knows of a portal to the realm of the Quaan, which I asked about to see if the Dread One had to be summoned via the Night of Dissolution. Thurnuin, the apprentice of Maeritha (a dragon-elf chick) received Yaeshla. Her companions were Charch-Pahn, a beholder, Ilaprisarol, a mind flayer, and Father Claw, a black dragon. They swore a pact to eliminate the human infestation. Charch-Pahn is the only one that still is known to survive. The dagger was trapped and forced to be a spy for the Pact Lords, and ended up as a gift to Brother Heth though was in reality a point of checking up on Brother Heth. We then also shared that Father Claw is actually a demi-god among dragons; he has achieved the equivalent of apotheosis, so is quite likely not actually dead.
After returning to Brother Fabitor and returning the church to him directly, while warning him away from the belfry, we then inquired of Côr where we might be able to unload a good deal of our ill-gotten gains without attracting undue attentions. Ammel's on Ash Street turns out to be our best bet. I then suggested we gather everything that is unidentified to this point, and do another mass-identify. Gold ring (Vagger) (50GP), Vial (Laucio) is a potion of hearing (+5 notice for hearing checks, 1hr.), Spiderclimb and cure @1st Level potions (Guard A), now-10 sm pouches of dust (Armory) of Dryness (thrown into water, 1yard cubed of water turns into a marble), brown-green gem (50GP), ring of Protection +1 (Otto), Wand of Slow (5th level @ 17 charges), 3 potions (water breathing, bravery (+2 bonus against fear 30mins., and new save if suffering from fear effect), awakening), chain shirt and javelin are normal. 3 scrolls from Linech Cran (floating disc, mount, minor globe of invulnerability). Our total sales was 4515GP (564GP per person, 1131GP for party). Otto's declared his share to the party pool to help repay the 3000GP take-out for the BFG. We then went to the bank, to transfer the money script to ourselves, and most of us opened a bank account for 20GP annually. (We'll need to keep track of what's in the account vs. what's on us).
From there, Mulwrit paid for a VERY private room for us all at the Ghostly Minstrel so we could lay out the next steps to get our multitude of quests back under control.
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Korben Trollone – meet with tonight, to “discuss” Chaos Weapons. - Shilukar and the Chaos/All key delivered to him or his simulacrum, gather the cure and deliver that to Lord Zavere to gain that reward and inform him that Shilukar is removed as a threat to the security of Castle Shard.
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Find and rescue Phon Quartermain and 'slag another cult', find her a safe haven and lock her up there until after the Night of Dissolution. - Reassemble the Staff of Shards and close the portal to the Pact Lords.
- Deal with Rellas Hob, and take the 5000GP reward
We went to the gambling hall to try and link up with Korben that evening, but after an hour of screwing around, Otto attempted to link up with Korben, and we found from Obnoxious Kid-thief #7 that he was elsewhere. The kid then led us to Edarth's Loans, which is where Korben's office is. The kid opened the doors for us, including a secret door. We then took a lift down and met with Korben and 5 thugs. We also saw to the south, in cages, a cockatrice and black bear. Otto managed to explain things away to Korben and we managed to escape completely unscathed. Also, Otto seemed to believe Korben will likely be hiring us to potentially take out Kevris Killraven.
While Côr was working on the faux key, Cheval and Mulwrit stood guard to assist, and I went to talk with Jevvica. The Inverted Pyramid has over 100 members, with 'quite a few' master spell casters. To join, there must be an invite from an existing member, pay the 2000GP annual dues, and pass an initiation test. If pass, Initiate for 2 years, Adept for 5 years, and then after meeting 'extremely strict' requirements, can become Master. Elaborate network and requirements for members. Benefits are full access to the greatest arcane library in the world, ask other members for advice and do research with them, full laboratories, membership discount for a Thought Stone and a 20% discount from The Dreaming Apothecary. Every member gets an Invisible Charm, which is an invisible pyramid that only other members can see. She then gave me a token to be visited by The Dreaming Apothecary this evening. Overnight, The Dreaming Apothecary delivered the Aura of Transmutation and Alteration to The Ghostly Minstrel and took 50GP out of my bank account. Today is the 24th of New Year.
Otto decided to test the Key, with the agreement of all us. When he put the key on, it did indeed fuse up with his arm. He had to give more of his lifesblood to get through the locks at the Chapel. Cheval and Côr ended up coordinating efforts to remove the key from his forearm. We then started to head toward Shilukar's lair.
Otto received 1 conviction point for his heroic bullshitting of nearly everything that moved.
